SMED : Pedagogical Game
The educational game (alone) The game allows participants to show playfully key steps in conducting a SMED project.
Generally participants makes the first change in reference 300 seconds (5 minutes) and ends the game by performing time change of the order of 5 seconds.
Payment a la livraison.
Politique de livraison .
Politique retours .
Smaller and smaller lots allow in the same period of time to manufacture all the references necessary for the different Clients of the Company and in the same time reduce the product stocks and therefore the lead time (Lead Time).
Let us simply recall that the stock is not a necessary evil but an absolute evil. It hides the underperformance or weaknesses of the process (non-quality, unreliabillity and mostly non flexibility).
Taking this absolute evil as an opportunity for improvement in the gradual introduction of the Just Needed, inventory reduction becomes a real engine of progress.
Implementing the SMED in a sustainable manner is a prerequisite for the Just Needed (Lean Manufacturing).
To know everything about the SMED : smed.al-consulting.com